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3D Artist
Software Used
Modeling : Blender, Maya
Shading : Blender, Substance Painter
Rendering : Marmoset
Professional Work
Masked
Studio X (2022)
Character, clothes, props, environment modeling and sculpting with Maya, Blender and ZBrush.
Retopologized the high poly modeling to low poly modeling. After UV works, bake the normal map for the low poly modeling.
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