top of page

Software Used

Modeling : Blender, Maya
Shading : Blender, Substance Painter
Rendering : Marmoset

Professional Work


Studio X (2022)

Character, clothes, props, environment modeling and sculpting with Maya, Blender and ZBrush.

Retopologized the high poly modeling to low poly modeling. After UV works, bake the normal map for the low poly modeling.

bottom of page