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Software Used

Modeling : Blender, Maya
Shading : Blender, Substance Painter
Rendering : Marmoset

Professional Work

Masked

Studio X (2022)

Character, clothes, props, environment modeling and sculpting with Maya, Blender and ZBrush.

Retopologized the high poly modeling to low poly modeling. After UV works, bake the normal map for the low poly modeling.

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