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Software Used

Modeling : Blender, Zbrush
Texturing : Blender, Substance Painter
Rendering : Blender

Kate the Ghost Cop

I made the character four character for each design.

I had a lot fun with learning particle hair with blender and material shader of blender. I used the Cycle render and using principled shader in Blender.
I had a hard time with shader of ghost, but I figure out with studying shader more. The principled material was similar to Maya Arnold Shader, so I could learn easier.

I made the character with amazing character concept art from Seika Nakai.

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